Multimodal Streaming Video

Over the course of nearly two years worth of projects I've worked directly with the design, product, and engineering teams of some of the largest video on demand (VOD) streaming services in the world.

Multimodal Streaming Video

My work has spanned both the B2C and B2B sides of the businesses, exploring current and future use cases for streaming VOD, including VR/AR and digital/physical environments to extend the video experience beyond the screen. Within the screen, we explored how to best show up on various devices, and how groups of people might interact with Live and SVOD in social contexts.

Feel free to reach out to learn more about my role and the specific problem spaces addressed in these projects.